> For the complete documentation index, see [llms.txt](https://swampys.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://swampys.gitbook.io/docs/resources/gta-6-hud.md).

# GTA 6 HUD

Complete GTA 6-inspired HUD for FiveM with weapon wheel, dynamic crosshairs, status bars, currency, focus mode and minimap.

The **GTA 6 HUD** is a complete FiveM HUD inspired by GTA 6. It includes dynamic status bars, cash and bank displays, focus mode, a weapon and accessory wheel, two inventory quick slots, weapon-specific crosshairs, white and lethal hitmarkers, and a custom minimap.

It supports **Standalone**, **ESX**, **QBCore**, **Qbox** and custom frameworks. Inventory quick slots can use **ox\_inventory**, **qb-inventory** or a custom provider.

{% hint style="info" %}
The resource does not force weapons and does not require a framework in standalone mode.
{% endhint %}

### Main features

* Dynamic health, armor, stamina, oxygen and optional mental-health bars.
* Focus and Essential display modes.
* Cash and bank display with configurable formatting.
* Complete weapon and accessory wheel.
* Quick access to inventory slots 1 and 2.
* Pistol, rifle and shotgun crosshairs with confirmed hitmarkers.
* Configurable rectangular minimap with GPS distance and direction.
* Runtime exports for visibility, status bars, inventory and custom integrations.

Use the pages below to install and integrate the resource:

* [Installation](/docs/resources/gta-6-hud/installation.md)
* [Configuration](/docs/resources/gta-6-hud/configuration.md)
* [Frameworks & Inventory](/docs/resources/gta-6-hud/frameworks-and-inventory.md)
* [Exports](/docs/resources/gta-6-hud/exports.md)
* [Translation](/docs/resources/gta-6-hud/translation.md)
